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How to beat hello neighbor act 3
How to beat hello neighbor act 3





how to beat hello neighbor act 3 how to beat hello neighbor act 3

To defrost a card you need to go up to the Mill and turn off the generator.

how to beat hello neighbor act 3

Located in the refrigerator in a piece of ice. It is located in a children's room, which can be entered through a hole in the roof or through a room with the Raven. It all depends on what card number you find and what number glows on the electronic lock. Each card is used for its own electronic lock. There are three types of key cards in the game - No. In Secret Neighbor, the key card has become a little cartoony. If with the key card in your hands press LMB on the electronic lock, then the green light will light upon it. To unlock the electronic lock, you need a key card. If you do not unlock the lock, the door cannot be opened. An electronic lock hangs at the door leading to the neighbor's basement. It looks like a white card with blue lines and a key image of the same color as the stripes. This page was last edited on 24 Februaryat The Keycard is an important key object used for getting into the basement. Navigation menu Namespaces Page Discussion. In Act 3 of the final game, the puzzle is the exact same as the Beta 3 puzzle. In Beta 3, the generator is instead inside a cage on the front of the house which must be opened by placing certain items on the shelves in a certain way in the nearby bedroom. From Alpha 4 onwards, the Keycard is found in the freezer in the kitchen, and must be unfrozen by turning off a generator connected to the refrigerator.įrom Alpha 4 - Beta 2, the generator was in the train station up the long ladder at the end of the Hallway. In Alpha 3, the Keycard can be found on the 2nd floor in a room accessible by dropping through a hole in the floor of the room unlocked by the blue key. You can also go from the Bird Room and use a crowbar on the boarded door. You can use a wrench to open the ladder up and fall down through the hole inside the room, and then break out of the window after obtaining the keycard. The room requires either the wrench or crowbar to be used to be accessed.

how to beat hello neighbor act 3

In Alpha 2, the Keycard can be found in the kid's room with the hole in the roof, on a table below. It will open the keycard lock to the Basement. The Keycard has a similar purpose as the key in previous versions. The Keycard is a key item that appears in Hello Neighbor from Alpha 2 onwards.







How to beat hello neighbor act 3